Donald throws a tantrum by stomping and punching his way across the battlefield.
|Fly Into a Rage||White||Fantastic Damage||Donald jumps to the nearest enemy in a rage, dealing X damage to them.|
|Hopping Mad||Green||Fantastic Damage||Donald throws a tantrum, blinding the closest 3 enemies for 8 seconds and dealing X damage to them.|
|Ruffled Feathers||Blue||Once per wave, when Donald falls below 50% of his max HP, he is healed for X HP and gains 400 energy over 12 seconds.|
|Short Tempered||Purple||Whenever an ally is debuffed, Donald has a 50% change to absorb it without affecting him instead. He stores these debuffs and randomly applies them to enemies during "Fly Into a Rage."|
Donald gains 75 energy when he absorbs a debuff with "Short Tempered."
When Donald fails to absorb a debuff, the debuffed ally is healed for X HP.
Additional boosts to Basic Damage, Max HP, and Damage done during "Hopping Mad"
|Icon||Friend||Hero Level||Campaign||Missions||Memory Disk|
- The main collection that Donald is a part of is the Ducktales franchise, despite him only having cameos in a few episodes of the original series. He does have a more prominent role on the reboot, however.