Disney Heroes: Battle Mode Wiki

Chicken Little is a character in Disney Heroes: Battle Mode. He is the main titular protagonist from Disney's 2005 film Chicken Little. To unlock him, you need 10 Chicken Little Chips.

Description[]

An impulsive cockerel that, what he lacks in size he more than makes up in sheer willpower. Wait a minute... hasn't there already been an action movie based on his heroics?

Skills[]

Icon Name Rarity Damage Type Description
File:Batter Up!.png Batter Up! White Normal Damage True Damage Passive: When Chicken Little misses a basic attack, it splits into 2 acorns that ricochet into the closest enemies dealing Normal Damage. Acorns can only split once.

Active: Chicken Little pulls out a baseball bat and hits a baseball across the battlefield removing all Hardy stacks, dealing Normal Damage and applying a stack of Weakness to enemies hit. As the baseball reaches the edge of the battlefield it bounces back, dealing True Damage and applying a stack of Corruption to enemies hit by the bounce back. Chicken Little has a maximum of baseballs on the battlefield.

File:The Sky is Falling!.png The Sky is Falling! Green Normal Damage

Bonus Normal Damage

Chicken Little points to the sky and shouts as a space panel falls giving all allies Precise and Energized for a few seconds. While Energized all allies gain extra Energy each time they Basic Attack.

Space panels target the enemy with the highest percent of remaining HP dealing Normal Damage and Stunning all nearby enemies for a few seconds.

Enemies that prevent this Stun in any way, are instead dealt bonus Normal Damage and Chicken Little gains Energy. Chicken Little can only receive energy this way once for each panel.

File:Soda Surge.png Soda Surge Blue Normal Damage Fantastic Damage Chicken Little uses a soda bottle to rocket through all enemies dealing Normal Damage.

As Chicken Little returns to the battlefield he launches the soda bottle at the Most Wanted enemy, dealing Fantastic Damage per second for a few seconds, Stunning for a few seconds and reducing his Armor for a few seconds.

If there is no Most Wanted enemy, Chicken Little will target the enemy with the most Armor.

File:Special Eyes.png Special Eyes Purple Basic Damage At the beginning of each wave, Chicken Little and all enemies are Blind for a few seconds.

Chicken Little Gains Basic Damage and a percent of Attack Speed every time his attacks or skills Miss. These buffs cannot be removed and last between waves.

Chicken Little can gain up to a certain amount of Basic Damage and Attack Speed this way.

File:The Acorns.png The Acorns Red Reality

Max HP Bonus Normal Damage to “Soda Surge”

Chicken Little and allies become stronger, based on their role, everytime a panel falls from “The Sky is Falling!” for a few seconds. These buffs cannot be removed or stolen.
  • Tank: Tanks Deal a percent of the damage mitigated by Armor and Reality to nearby enemies as Normal Damage
  • Damage: Damage role Heroes ignore a percent of enemies’ Armor.
  • Control: Enemies that block Disables with Hardy are dealt bonus Normal Damage.
  • Support: A percent of direct healing is dealt as bonus Normal Damage to enemies near the healed target.

Every few Basic Attack misses from Chicken Little, add some extra panels to the next time “The Sky is Falling!” is cast to a maximum amount of panels. Each extra panel deals Normal Damage. Amount of Panels reset on cast of “The Sky is Falling!”.

After Chicken Little lands from “Soda Surge”, he becomes Blind for a few seconds.

Every time Chicken Little or allies Cleanse or Block a Blind effect, his next Basic Attacks will Miss.

Chicken Little is immune to Precise.

Friendships[]

Icon Friends Level Friend Campaign Missions Memory Disk Disk Effects
Daisy Duck ? Two Birds in a Pond Chicken Courage
Mulan ? Do Not be Afraid Birds Of A Feather